tag:blogger.com,1999:blog-5141433099978366534.post621660578939778403..comments2022-10-20T17:56:12.838-07:00Comments on Teknoblag: Working IncentiveTeknopantshttp://www.blogger.com/profile/10493146895800022934noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5141433099978366534.post-89309982736108312932009-04-07T16:38:00.000-07:002009-04-07T16:38:00.000-07:00Just my 2 cents here. Level design is as much part...Just my 2 cents here. Level design is as much part of content creation as graphics and sound. That you dread it so much may come from the fact that you simply enjoy programming and core gameplay creation far more than experience building. There are some people out there who cherish level design, tutorial building, tweaking, step-up challenge creation. Not many though. I'm sure you'd benefit greatly from working with one. The "loner indie" concept can be quite a handicap, I reckon.<BR/>You make great games. Keep up the lovely work.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5141433099978366534.post-46570082608184448042009-02-15T11:46:00.000-08:002009-02-15T11:46:00.000-08:00Squibbly Doo!Squibbly Doo!Evan Balsterhttps://www.blogger.com/profile/03227306944583226206noreply@blogger.com