Showing posts with label Releases. Show all posts
Showing posts with label Releases. Show all posts

Aug 4, 2010

Grid Shock: It's about time.

Grid Shock is like.... so freaking old, dude. Like- Brah, you have no idear. So like, whatever. It's 2010. I started working on it 4 years ago... fixed some things. Gave it onliney highscores. Well. Here it is. 

Features:

  • Terrible voiceacting
  • Out dated sprite work
  • 50 Waves of NON STOP ACTION*
  • ECSLPLOSIONS!
  • Characters with ATTITUDE*
  • Co-Op if you have a dual analog joystick
  • Online Highscores!
  • Robots!

Sounds good eh? Get it HERE


Jul 6, 2010

SHOOT FIRST

Shoot First is an Action Roguelike.

It features 2 player co-op, procedurally generated levels, 5 environments, and online highscores (thanks to Adam Reineke for writing the PHP script and Evan Balster for the DLL).

I started this game in the middle of working on Action Fist. Even though I had a brand new and fiery passion for my rogue project, every now and then I would run into such pitfalls as: "Everything is frozen" and "This map is unbeatable". And it's bad enough to lose inspiration for your main project, let alone one you just birthed. (I'd like to thank Jonatan Söderström for encouraging me to get this thing finished up near it's last legs).

I found it funny: Because the game was procedural, sometimes I would be testing it and would catch myself looking for things that I knew weren't there... So I hope that players feel like this game offers much more to explore than I ever got to experience while making it.

Due to the procedural nature of this game, it can be downright cruel sometimes! Enjoy!

On a side note:

While working on this game, I realized that I make a lot of games with shooting. I mean seriously, look at my games page; there are 7 games that have guns/shooting on their buttons. Seven! (and all of my games have something violent in them)

Now this may not seem like a problem to many gamer types, and frankly, it isn't. Shooting and dodging is a fun and intuitive mechanic, which also acts as an instant conflict; But I feel like it might be an easy way out.

I might have to go fishing in another pond for a while.

Mar 7, 2010

Fish Face: Gamma 4 Entry




















Fish Face is my entry for Gamma 4

In Fish Face, you play a fish. With a face. Who tries to rescue the Cephalapod Princess!
However, Fish Face only has one input at his will.

Press either Z or Down to swim towards the depths. When you let go, buoyancy will be the primary force against you, and you will be launched upwards. Go deeper to clear higher jumps!

Feb 2, 2010

Global Game Jam Game


My fellow Plaidnotion-ist (Evan) and I have posted up our Global Game Jam Game, entitled: Battery Boats.

http://plaidnotion.com/batteryboats/

The object of the game is to smash your opponent into a rock. However, you are tied together with a buoy that will kill both of you if it collides with an obstacle.

use arrow keys and WASD to move, The ctrl buttons for boosts for each boat respectively.

Go give it a whirl!
2 People required for maximum funnity.

Dec 4, 2009

Anamaton Time

A product of around 2 years or so of dabbling work-

Anamaton is finally at a state of "Good Enough"completion. The only known errors are those which come up when playing alone, and some tiny award errors, but nothing that will destroy an enjoyable skirmish. 

The controls take a little getting used to, but included is a tiny handy PDF manual. 

I would recommend playing with a joystick. 

The Level "1337 arena" is there so those who are lonely can battle with some ai.

Download it Here

Aug 10, 2009

Sim War 5

AuthenticKaizen has created a youtubes trailer of my latest invention


Download Here!

May 30, 2009

Uberleben 3.0!


I have updated that game where you plummet to your death as one of many multicolored Suicidal Power Rangers.

In it I have made two more levels, I added a longer difficulty setting, and I added options for disabling the replay function, and for removing violence.

This will probably be the last update unless some divine force decides otherwise.

Looks like ortoslon will have to try a little harder this time-

May 10, 2009

NEW: Old Games!

I have just put up my very old but treasured projects from back in say... 2006?

Back when I used Game Maker's drag and drop only. (which I quite despise now except for a quicky instance_destroy() every now and then)

First, I put up Quadrasquare, a 4 player party game that is reminiscent of TRON, except with blocks and coins. My friends and I enjoy 50 rounds of this one every now and then.

I also put up Helium Floating Object Engage Combat, my homage to the NES classic, Balloon Fight. This one contains lizards with blood curdling screams!

Lastly, I put up a friend favorite, Popo Kikuro. A deceivingly brutal golf game.

So if you want to see how naive (yet charming) I was when I was younger, feel free to check them out.