The Mag is a game I started during TigJam 4.
It is inspired by Film Noir, Blade Runner, and Street Fighter 2010.
The finished version will be a long and difficult level with 2 bosses.
Oct 25, 2011
Shoot Bastard
I went to San Francisco over the weekend to attend TigJam 4!
While I was there I worked on various things. One of which was the "make a game in an hour challenge" where I teamed up with Chevy Ray Johnston and Matt Thorson to create Shoot Bastard!
I handled the art while Chevy did the code and Matt composed the music.
Jun 29, 2011
Action Fist OST
You can now get the Action Fist OST from Bandcamp.com
It features every song from the game, as well as a live version of Rain Base Zone.
More live versions are sure* to come.
*But I originally stated that this was going to be available in 2009, so who knows!
Enjoy!
Chunkies:
Action Fist,
OST
May 18, 2011
0Space Update!
I haven't posted in awhile. But that was because I was working on 0Space.
A 2 player version of the game will soon be featured on the Winnitron 1000 Indie Arcade Machine.
And just recently, 0space was featured at Babycastles' Silent Barn location in Queens, NY, for their Tigsource Versus Compo themed show. It also had Jesus fighting Darwin in a Tetris-style vehicle wrestling match, and flying pirate ships shooting each other out of the sky.
But just for you, yes you, I've got a tidier and gussied up version of the future arcade classic (We'll see eh?).
This baby's got the following:
A 2 player version of the game will soon be featured on the Winnitron 1000 Indie Arcade Machine.
And just recently, 0space was featured at Babycastles' Silent Barn location in Queens, NY, for their Tigsource Versus Compo themed show. It also had Jesus fighting Darwin in a Tetris-style vehicle wrestling match, and flying pirate ships shooting each other out of the sky.
But just for you, yes you, I've got a tidier and gussied up version of the future arcade classic (We'll see eh?).
This baby's got the following:
- New Level "Spring"
- Random Level Select
- Players now take turns selecting playlists, as opposed to player 1 always getting to
- New effects for shooting and jumping
- Wider Screens for 2 player VS
Apr 6, 2011
What I'm Up To
My current endeavor is learning how to use FlashPunk, so that I may make games that will reach a wider audience, including Mac users, and those too lazy to download something, respectively.
So I leave you with this tiny taste of what's to come-
-
ALSO!
Today is my brother's birthday. Go listen to his awesome music. Do it. Now!
Chunkies:
BlockBiter,
browser game
Mar 23, 2011
Abandoned Project - Yveia (2007)
I've decided to go backwards through my first project folder and cover my abandoned projects.
So, before this guy 'Pixel', or Daisuke Amaya (if that is his real name) made this game Cave Story, he hacked into my computer and stole all the design documents for my game Yveia.
The big heads, the limited weapon firing range, the floaty jumping, the circular clouds of smoke, even the evil witches and their big doofy sidekicks. All stolen.
But seriously, everyone has tried to make their own 'Cave Story', and mine was terrible. And called Yveia.
I don't even know how to pronounce that.
So, before this guy 'Pixel', or Daisuke Amaya (if that is his real name) made this game Cave Story, he hacked into my computer and stole all the design documents for my game Yveia.
The big heads, the limited weapon firing range, the floaty jumping, the circular clouds of smoke, even the evil witches and their big doofy sidekicks. All stolen.
But seriously, everyone has tried to make their own 'Cave Story', and mine was terrible. And called Yveia.
I don't even know how to pronounce that.
Chunkies:
Abandoned Project
Mar 19, 2011
Pixothello

- Occasionally slow FPS (Made in Game Maker)
- Can only export .BMP's (Made in Game Maker)
- Cannot rotate tiles (Did not foresee when I programmed it, and now it's hard to add)
- Fill tool breaks on erased pixels (No idea)
Chunkies:
Pixothello
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